Fixed bug with aiUseTime - OnlyWhenAboutToDie that was causing it not to activate in some circumstances.The Frigate target filter will no longer improperly target Corvettes.By default a faction can field 1 superweapon for every 4 owned gravity wells. The maximum number of superweapons a faction can field is now based on the number of planets they own.Updated Corvette damage balance per new weapon damage type.Added new Corvette weapon damage type which all corvettes now use for their fore/aft weapons.(Special thanks to Pbhead and Goafan77 for assisting with some of these.) Added five new maps: Kabel, The Art of War, Triple Entente, Unstable Alliance and Random Huge - Ring.Fixed Resource Drain particle on Vasari Colony capital ship that would start past moon/asteroids.Updated texture on Vasari Loyalist Titan.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |